Bjorn Klaassen
houdini, mayan 3d generalist
Amsterdam / NL
about me
Hi,
I'm a Senior CG Generalist with over 12 years of professional experience in post-production, the gaming industry and in the creation of zoos & theme parks.
I'm always open to discuss upcoming projects with a good cup of coffee, just drop me a line at [email protected] or visit me at the WG-Plein in the heart of Amsterdam !

cheers,
Bjorn

Project examples :
Guerrilla Games - Cinematic animator on Horizon Zero Dawn
Outpost - Book rigging
Wildlands Emmen Zoo - Maya/Pyhon/Zbrush pipeline for 25,000+ m2 Rockwork & dinosaur mural (matte painting/animations/compositing)
Hans Boodt Mannequins - Procedural pipeline for life-size 3D printing , rigtools, promos( Houdini sims, charachter animation)
Wanda City Hefei theme park - Building sculpts (dragon tower, tree kiosk, large tree restaurant hill)
Wieckse Witte summer commercials - Fluid FX, camera tracking
Sure Me - 3d Character model, rig & animations for web
Vanguard Games / W!Games - Halo: Spartan Assault, Gatling Gears, Greed Corp

awards
Horizon Zero Dawn - Golden Calf

software knowledge
Houdini, Maya, Zbrush, Fusion, Photoshop, Python, MEL, VEX, Nuke, After Effects, Artec Studio, Smedge, Perforce, Photoscan, Meshlab, Blender, 3D Max, PFTrack, Boujou, Premiere

discipline
Animation, Commercial, Feature film

Bjorn Klaassen
Amsterdam / NL
houdini, mayan 3d generalist

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