Self-taught visual artist. Winner VGogh Drawing Award 2005. Graphic design study Opatel Rotterdam 2001. Trained in 3D design and illustrations. Specialized in Object modeling, rigging character design and Toonrendering. Semi-professional in the software packages Autodesk Maya and Pixologic Zbrush. Assignments done for Bijenkorf Den Haag, MaartenNauw studio, Merge-Media etc.
trackrecord
Currently working on:
Vector rendering for popular children's series for the internet
_3D objects and website design for a new animation film _Illustrations and object design for a Dutch Comic Strip
awards
V.Gogh drawing prize Volkskrant culture prize the golden EGG The Hague Language Prize Dutch Talans Prize Exhibitions at home and abroad
software knowledge
Maya Autodesk, MotionBuilder, Zbrush, Photoshop, After Effects
remarks
Combination of traditional experience with 2D media, drawing and painting in collaboration with modern 3D technology. Years of experience with various software titles make me a valuable addition to any creative team