WAISDA? IMPORTANT FOR SEARCHABILITY OF NEW ONLINE ARCHIVE AROUND BAREND AND VAN DORP
In 2008, Barend en Van Dorp entrusted all their broadcasts to Beeld en Geluid. As part of the Beelden voor de Toekomst project, Beeld en Geluid digitized all episodes and is now making them available to the general public and professionals. Because the broadcasts are only briefly described, starting September 17, it will also be possible for Waisda? players to score points by 'tagging' Barend en Van Dorp material. These public descriptions will subsequently be used to improve the navigation and search functionality of the online Barend en Van Dorp archive at www.barendenvandorp.nl.
Launch
On Thursday, September 17 at 3:00 PM, the Netherlands Institute for Sound and Vision launches the new website www.barendenvandorp.nl in collaboration with Frits Barend and Henk van Dorp. In a one-off 'comeback' as talk show hosts, Barend and Van Dorp present this website to the general public, including high-profile guests. Joining Jan Mulder at the table are Guus Hiddink, Ebru Umas, and Jan Marijnissen. Additionally, singer-songwriter Julian Thomas will provide the necessary entertainment.
The game
Waisda? is an innovative project centered on the crowdsourcing of audience descriptions. In the form of a challenging game, players are asked to add keywords to video material to increase the searchability of audiovisual archives. Waisda? is an initiative of Beeld en Geluid that builds upon previous experiments by KRO Internet. It stems from the Beelden voor de Toekomst project, which enables the large-scale digitization and accessibility of audiovisual heritage.
The game is based on the principle that a description is meaningful when multiple people independently say the same thing about a media clip. This principle is already being successfully applied by Google, among others, to the description of photo collections. Beeld en Geluid and the KRO are the first in the world to use an annotation game to enrich the descriptions of audiovisual collections.
Because the player describes exactly what can be seen or heard in a specific scene—and at what moment this occurs—the game will lead to improved searchability of the video material. Ultimately, it will be possible to quickly and accurately locate a specific segment of a video without having to watch or fast-forward the entire item first.
Including the Barend and Van Dorp material, there are over 2,000 different items in the game. These include historical Polygoon newsreels from Beeld en Geluid and old and recent episodes of Boer zoekt Vrouw, Spoorloos, and Memories from the KRO.
The project team regularly posts updates on the progress of the game on the weblog (http://blog.waisda.nl).
The project team regularly posts tweets (http://twitter.com/waisda) about the game's developments. Follow what others have to say about the game using the hashtag #waisda.
Cooperation
Waisda? is a project by Beeld en Geluid in collaboration with the KRO, as part of Beelden voor de Toekomst. The development of the game is in the hands of Q42. Vrije Universiteit Amsterdam provides additional advice on the processing of audience descriptions and improvements to the game as part of the European research program PrestoPRIME.
www.waisda.nl
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