CINEMA 4D Release 11 was presented today at the Siggraph multimedia trade show in Los Angeles. With halved render times, non-linear animation, the completely revamped Global Illumination, the introduction of Projection Man, and many other innovations and new features, CINEMA 4D R11 is the new standard in 3D animation.
More possibilities, better image quality, and even smoother integration into production pipelines ensure that a new generation of 3D animation has emerged with CINEMA 4D R11.
CINEMA 4D has been one of the leaders in 3D software for more than two decades. The program is used in the games industry, for digital animation and effects in film and television (including Hancock, Ratatouille, The Hulk, Spider-Man I-III, The Incredibles), for designing and visualizing products (including BMW), and for presentations of architectural projects (see, for example, the Belgian company Renderhouse).
New in CINEMA 4D R11
Thanks to the many new features and innovations in CINEMA 4D R11, you have ultimate control over professional 3D modeling, texture creation, animation, and rendering. Both novice users and major studios can benefit from this significant advancement.
• Non-Linear Animation: creating and manipulating complex animation in a simple way.
• Completely renewed Global Illumination ensures perfect direct and indirect lighting.
• Halved rendering time.
• Ultra-realistic materials thanks to new parameters
• Projection Man for creating digital sets, originally developed for Sony Pictures ImageWorks, now available to everyone
• 64-bit support for Mac OS X.
• CineMan: ensures exchange with Pixar's RenderMan, 3Delight, and AIR.
• COLLADA support for exchanging 3D scenes
• 3D mice for Mac and PC
• …
For a complete list of all new features, we would like to refer you to:
www.cinema4d.nl
CINEMA 4D is available from September 1, 2008.
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