College Of Mult...

23-02-2012 App Development iOS Programmer

iOS devices zijn nu al een groot onderdeel van ons leven en zullen ook in de toekomst een steeds grotere rol spelen. Maak nu onderdeel uit van deze revolutie bij College of MultiMedia. De eerste stap in je toekomst zet je door te starten met CMM's Learning Objective-C en Introductie in iOS App Development cursussen. App Development iOS Programmer bundel is een 8 daagse cursus gegeven door bekend auteur en programmeur Drew McCormack. Deze cursus is ontworpen om je te leren hoe je je eigen apps ontwikkeld voor de iPhone en iPad en bestaat uit twee onderdelen. De eerste is Learning Objective-C, waarbij in drie dagen de basis van deze programmeertaal wordt bijgebracht. Hieropvolgend leer je je eigen apps te ontwikkelen special voor iOS devices gedurende vrijf dagen iOS App Development. Deze cursus wordt gegeven in het Engels. iOS devices are going to play a large part in all our futures. Being an integral part of this revolution is now possible. The first step towards your future starts with CMM's new Learning Objective-C and Introduction to iOS iApp Development training courses. What do I learn? 'Experience the revolution' Objective-C is the language used to develop Apps on Apple's Mac OS X and iOS platforms. Based on the C language, it has a long history, but has recently undergone a renaissance due to the popularity of the iPhone and iPad, and is now one of the Top 5 most commonly used programming languages. iOS Programming & Development Bundle is a 8-day course taught by well known author and programmer, Drew McCormack, and is designed to teach you the basic programming language necessary to developing your own iApplications. Apple has extended and modernized the language in Objective-C 2.0, making it much more powerful, as well as more approachable for new developers. In this course, you will learn to write basic tools with the Objective-C 2.0 language. The emphasis in this 8-day course will be on learning the language, not on developing Apps with a Graphical User Interface (GUI), but a good understanding of Objective-C is essential to begin developing iOS Apps. The course will also cover the Foundation framework, which is a library of fundamental data containers and utilities used in every iOS software application. 'The next step - here's why' Beginning with fundamentals, like the Model-View-Controller (MVC) design pattern, we will move through the most important aspects of UIKit, the framework used to create onscreen graphics, and onto mobile-specific aspects like accessing location data and utilizing the built-in accelerometer. We'll also look at how you can download data from Web Services, and store it on the device with the Core Data framework. In short, you will come out of the course with everything you need to develop basic iOS Apps, and sell them via the iTunes App Store. Book - Reference book Programming in Objective-C by Stephen G. Kochan - Reference book iOS Programming by Joe Conway & Aaron Hillegass. Course content includes The Objective-C Language Classes, objects & methods Data types & expressions Programming looping Polymorphism, Dynamic typing & binding Underlying C language features The Foundation Framework Numbers, strings collections Files Memory Management Archiving iPhone / iPad application Memory management Delegation & core location Making a simple application Accelerometer UITableView & Controller UINavigationController Camera & UIPopoverController Core animation layer Controlling animation with CAAnimation Web services Core Data Developing universal applications for iPad Prerequisites - A Computer Science Degree is highly favored. - Good English skill, as this course is taught in the English language. - Your own iOS device. - Additional time for self-study and homework will be a required during the duration of this course.

Amsterdam, NL

Workshop

College Of Mult...

23-02-2012 & 29-03-2012 Learning Objective-C

iOS devices zijn nu al een groot onderdeel van ons leven en zullen ook in de toekomst een steeds grotere rol spelen. Maak nu onderdeel uit van deze revolutie bij College of MultiMedia. De eerste stap in je toekomst zet je door te starten met CMM's Learning Objective-C en Introductie in iOS App Development cursussen. Learning Objective-C is een 3 daagse cursus gegeven door bekend auteur en programmeur Drew McCormack. Deze cursus is ontworpen om je de basis van deze programmeer taal bij te brengen die nodig is om je eigen Apps te ontwikkelen. Deze cursus wordt gegeven in het Engels. iOS devices are going to play a large part in all our futures. Being an integral part of this revolution is now possible. The first step towards your future starts with CMM's new Learning Objective-C and Introduction to iOS iApp Development training courses. What do I learn? 'Experience the revolution' Objective-C is the language used to develop Apps on Apple's Mac OS X and iOS platforms. Based on the C language, it has a long history, but has recently undergone a renaissance due to the popularity of the iPhone and iPad, and is now one of the Top 5 most commonly used programming languages. Learning Objective-C is a 3-day course taught by well known author and programmer, Drew McCormack, and is designed to teach you the basic programming language necessary to developing your own iApplications. Apple has extended and modernized the language in Objective-C 2.0, making it much more powerful, as well as more approachable for new developers. In this course, you will learn to write basic tools with the Objective-C 2.0 language. The emphasis in this 3-day course will be on learning the language, not on developing Apps with a Graphical User Interface (GUI), but a good understanding of Objective-C is essential to begin developing iOS Apps. The course will also cover the Foundation framework, which is a library of fundamental data containers and utilities used in every iOS software application. During this course you learn how to program in Objective-C, which is pre requisite knowledge for the follow-up "Introduction to iOS App Development " This course is available as part of a specially price Programming and Development Bundle, duration 8 days. Please see pricelist for details. Book This course includes reference book Objective-C Programming by Aaron Hilleglas Course content includes The Objective-C Language Classes, objects & methods Data types & expressions Programming looping Polymorphism, Dynamic typing & binding Underlying C language features The Foundation Framework Numbers, strings collections Files Memory Management Archiving Prerequisites - You must have prior knowledge of scripting or a program language as a prerequisite to enter this training. PHP/MySQL, Java, JavaScript or C++ are suitable pre's. - A Computer Science Degree is highly favored. - Good English skill, as this course is taught in the English language. - Your own iOS device. - Additional time for self-study and homework will be a required during the duration of this course.

Amsterdam, NL

Workshop

College Of Mult...

14-05-2012 Course Cinema 4D - C4D - Basics

Cinema 4D - C4D is a professional 3D animation program for creating still images and animated films. 3D modeling, creating textures, animating, or rendering: it is all possible with Cinema 4D - C4D. The program is fast, stable, powerful, and produces stunning visuals. Cinema 4D - C4D Cinema 4D - C4D is suitable for both beginners and advanced users from a wide variety of fields. For instance, the software is used to visualize architectural designs, create product prototypes, and produce motion graphics in the broadcast industry, for example. In five days, during this Cinema 4D - C4D course, you will learn the basics of the software, allowing a beginner Cinema 4D - C4D user to further develop their skills. Participants can then hone their skills with the various follow-up courses in Cinema 4D - C4D, each with its own specialization: Motion Graphics, Architecture, or Texture Mapping with Bodypaint. The training is conducted by an officially certified trainer by Maxon. The course material consists of a reader compiled by the trainer. In addition to the class hours, working on assignments independently is also part of the Cinema 4D - C4D training. Time is reserved for this at the end of the training days. Participants have the opportunity to work independently on assignments every day from 15:30 to 17:30, under the guidance of the trainer. Download the brochure for a detailed description of the Cinema 4D - C4D course. Required Prior Knowledge Some experience with Adobe Photoshop and/or Illustrator. Knowledge of the English language (software and course materials are in English) The language of instruction during the course is Dutch.

Amsterdam, NL

Workshop

College Of Mult...

08-02-2012 Motion 5

College of MultiMedia is de door Apple geautoriseerde trainer in Nederland. De cursus Motion 101 maakt onderdeel uit van het door Apple geautoriseerde opleidingsprogramma uit de Apple Pro Training serie. Motion 101 Introduction to Motion 5 Create brilliant titles, transitions, effects, and more with Motion 5, the motion graphics companion to Final Cut Pro X. This three-day, hands-on course starts with motion graphics fundamentals and moves into compositing, animation, and the world of 3D. Explore new intelligent templates to quickly and flexibly create high-quality effects, titles, transitions, and generators as well as create rigs to adjust related parameters with a single control. Who Should Attend This class is designed for students who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction. What You Will Learn Creating Smart Motion Templates and publishing them to Final Cut Pro X. Creating parameter rigs to quickly adjust related parameters with a single control. Understanding behavior-based animation. Using keyframes to create animation. Creating content with Generators, shapes and paint strokes. Stabilizing and tracking media. Animating cameras and using advanced 3D features. Prerequisites Students should have the following prerequisite knowledge prior to attending the course: Knowledge of OS X and basic computer navigation Basic knowledge of editing and motion graphics terminology is highly recommended Course Outline Day 1 Getting Around in Motion Following a New Paradigm, Opening Motion, Importing Video, Setting a Play Range, Transforming and Duplicating a Clip, Adding Effects, Hiding and Showing the Project Pane, Stylizing with Filters, Framing with a Mask, Compositing with a Blend Mode, Adding Text, Animating with Text, Using Library Content, Arranging Layers, Using Function Keys, and Outputting Projects Building a Composite Setting Up a Project, Creating a Background Using the Inspector, Using Photoshop Files, Compositing with Blend Modes and Filters, Editing in Motion, Making Overwrite Edits, Managing Timeline Tracks, Applying Masks and Using Clones and Importing Motion Projects Creating Animation with Behaviors Using Metadata to Customize an Event, Adding Keywords to Clips, Assigning Multiple Keywords to Clips, Applying Keywords to a Clip Range, Rating, Sorting and Searching Clips, and Creating Smart Collections Animating with Keyframes Recording Keyframes, Changing Keyframes Interpolation, Setting Keyframes Manually, Using Keyframes on Multiple Parameters, Working with Multiple Keyframe Curves and Animating Crop with Keyframes Creating Content with Generators, Shapes and Paint Strokes Drawing Shapes, Creating a Background with a Generator, Searching for Content, Modifying Animated Content, Masking with Images, Importing Vector Graphics, Working with Paint Strokes, Using Shape Behaviors and Using the Bezier Tool Day 2 Creating Text Effects Creating, Formatting and Styling Text Layers, Saving and Applying Text Style Presets, Duplicating, editing and Aligning Text Layers, Applying Text Behaviors, Using the Glyph Tool, Saving a Text Animation Favorite and Adding Motion Blur Working with Particle Emitters and Replicators Using Emitters to Make Particle Systems, Adjusting Emitter and Cell Controls in the Inspector, Adding Cells, Using Emitters from the Library, Replicating Elements and Modifying Replicator Presets Using Audio Importing Audio, Setting Markers and Keyframes in the Audio Editor, Working with Audio and Video, Editing to the Beat and Animating with Audio Speed Changes and Optical Flow Creating Constant Speed Changes, Using Frame Blending and Optical Flow, Creating Speed Ramps with Keyframes, Creating Speed Effects with Retiming Behaviors and Using Time Filters Stabilizing, Tracking and Keying Tracking and Stabilizing a Shot, Keying Greenscreen Footage, Creating Garbage Masks, and Correcting Color for Seamless Compositing Day 3 Publishing Smart Templates for Final Cut Pro X Preparing for Transitions, Applying a Video Transition, Using the Transitions Browser, Modifying Transitions, Changing Transition Parameters in the Inspector, Adding Transitions to Other Storylines and Compound Clips, and Exploring Audio Transitions Rigging and Publishing Widgets Rigging a Checkbox Widget, Modifying, Testing and Publishing a Widget, Deconstructing a Transition Project, Rigging a Pop-up Widget, Using the Link Parameter Behavior, Creating a Final Cut Effect, Rigging the Slider Widget and Publishing Widgets and Parameters Building a 3D Scene Making 3D Transformations in the Canvas, Converting 2D Groups to 3D, Adding and Working with Cameras, Arranging and Modifying Groups and Layers in 3D Space and Mixing 2D and 3D Groups Animating Cameras and Using Advanced 3D Features Animating a Camera with Behaviors, Using Advanced 3D Features, Working with Depth of Field, Turning on Reflections, Using Lights and Shadows and Exporting Advanced 3D Features

Amsterdam, NL

Workshop

College Of Mult...

01-03-2012 After Effects Complete

College of MultiMedia is the Adobe authorized trainer in the Netherlands. The After Effects CS5 Complete course is part of the Adobe authorized training program. About Adobe After Effects With Adobe After Effects CS5, you can efficiently create fantastic animations and visual effects. After Effects is used in the film and television industry to add special effects to footage, among other things. Read more about the After Effects program on the Adobe website. After Effects Complete course description During the After Effects CS5 Complete course, you will learn to work with the three main control panels in After Effects: the Composition Panel, the Project Panel, and the Timeline Panel. If you are unfamiliar with After Effects, you will first learn the basic functions and concepts during the training. The After Effects CS5 course is taught by an Adobe Certified Trainer who uses the software himself daily and is therefore always up to date with the latest tips and tricks in his field. Topics in After Effects Complete Getting to know the Workflow Creating a Basic Animation Using Effects and Presets Animating Text Working with Shape Layers Animating a Multimedia Presentation Animating Layers Working with Masks Distorting Objects with the Puppet Tools Rotoscoping Performing Color Correction Building 3D Objects Using 3D Features Advanced Editing Techniques Rendering and Outputting Required prior knowledge - Knowledge of the English language (software and course materials are in English) - Basic video knowledge and basic editing skills are a plus.

Amsterdam, NL

Workshop

College Of Mult...

25-01-2012 Course Pro Tools 110

College of MultiMedia is the only Avid-authorized trainer for Pro Tools in the Netherlands and currently offers three levels of Pro Tools courses. Pro Tools is a household name in the world of audio production. It offers a wide range of possibilities for the sound engineer and/or musician. Whether you are interested in studio recording, sound design, broadcasting, or post-production, your success is partly determined by your skills with this powerful software. Take advantage of our special training bundle now: Combine 101 and 110 (5 days) and pay only € 1,395.- Pro Tools 110 - Fundamental Skills for Pro Tools The three-day Pro Tools 110 course offers a comprehensive look at the Pro Tools system. This course covers all key concepts and skills required to operate a Pro Tools system. Pro Tools 110 seamlessly follows on from the Pro Tools 101 course and provides the foundation for a follow-up course at level 200, the Pro Tools Music Production and Post-Production courses. Topics in Pro Tools 110 Controlling Pro Tools Managing session data and media files Recording MIDI & audio Working with timebases and virtual instruments Working with elastic audio Editing & quantizing MIDi and audio Audio editing and file management techniques Additional editing techniques Automation Mixing - use of sends, returns, and plug-ins Required prior knowledge - Course content Pro Tools 101 (the student must have completed the Pro Tools 101 course at CMM, or must be in possession of the official Pro Tools 101 certificate) - Good proficiency in the English language (the course material and software are in English) Official Avid Certification Upon completion of the Pro Tools 101 course, there is the opportunity to take the exam for the official Avid certification.

Amsterdam, NL

Workshop

College Of Mult...

25-01-2012 Course Media Composer 101

College of MultiMedia is an Avid Authorized Training Partner and currently offers Media Composer courses at four levels. All our Media Composer courses are designed to train participants to become highly proficient users at a professional level. Are you already an experienced editor? With Avid's Advanced Course, professionals learn to develop their creativity and increase their market value. Learn to use your skills even better in film, documentary, multi-camera, and script-based editing, and learn revolutionary techniques to create animated titles, advanced effects, color correction, and specialized workflows. AVID MC 101 - Introduction to Avid Media Composer The five-day Media Composer 101 course enables students to acquire the essential skills required for nonlinear editing with Avid Media Composer systems. The course covers editing and effects techniques for both Macintosh and Windows systems. The training consists of classroom instruction combined with hands-on practical work, with opportunities to experiment with sample material. The Media Composer 101 course is also suitable for Avid Symphony users. Target group AVID MC 101 Producers Editors Assistant editors Multimedia producers Required prior knowledge A background in editing, production, or post-production is a plus. Objectives - at the end of the course you will be able to: Make media available and prepare for editing, Organizing source material in bins, Performing basic editing techniques with sync and non-sync material, Trimming and fine-tuning video and audio, Customizing the system, Working with the timeline, Amplify audio, Create horizontal effects, Creating multilayered and nested effects, Implementing the basics of 3D warp effects, use keyframes, Understanding how effects and rendering work, Perform automatic color correction, Creating titles, create motion effects, Managing projects and media, Bringing work out into the open. Official Avid Certification Upon completion of the Media Composer 101 course, there is the option to take the exam for the official Avid Media Composer 5 certification. The cost for this is €100 for CMM students and €150 for non-CMM students.

Amsterdam, NL

Workshop

College Of Mult...

23-01-2012 Course Pro Tools 101

College of MultiMedia is the only Avid-authorized trainer for Pro Tools in the Netherlands and currently offers three levels of Pro Tools courses. Pro Tools is a household name in the world of audio production. It offers a wide range of possibilities for the sound engineer and/or musician. Whether you are interested in studio recording, sound design, broadcasting, or post-production, your success is partly determined by your skills with this powerful software. Take advantage of our special training bundle now: Combine 101 and 110 (5 days) and pay only € 1,395.- Pro Tools 101 - Introduction to Pro Tools The two-day Pro Tools 101 course teaches you the basic skills of Pro Tools 9. During the course, you will learn everything you need to execute a Pro Tools project from start to finish. Whether your project involves recording live instruments, MIDI sequencing of software synthesizers, or audio looping, this course provides you with the fundamental skills for success. Topics in Pro Tools 101 Getting to know Pro Tools Getting inside Pro Tools Creating your first session Making your first audio recording Importing media Making your first MIDI recording Selecting and navigating Basic editing techniques Introduction to mixing Finishing your work Required prior knowledge - Familiarity with the use of a computer and general software features - Familiarity with audio recording, such as basic insights into recording techniques, processes, and equipment - Good English language skills (the course material and software are in English) Official Avid Certification Upon completion of the Pro Tools 101 course, there is the opportunity to take the exam for the official Avid certification.

Amsterdam, NL

Workshop
NL / EN
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